Inflict 10% more damage with Critical attacks. The LUK stat affects the Perfect Dodge value of a character directly. Facebook Twitter LinkedIn Messenger. Warning: any investment in primary stats cannot be reversed except through a stat reset. Cooldown reduced to 10 seconds (previously 12 seconds). We use a lot of blue potion. Bonus Damage every 10 DEX. Movement Speed is the speed the player walks at. Always hits 5 times global cooldown 0.3 sec Cooldown 1 sec always consumes one spirit sphere regardless of level Damage formula 600 + 200 * skill level% ATK Formula Short-Ranged floor[floor[floor[floor[floor[floor[floor[ATK × CriticalMultiplier] × DamageMultiplier] × HardDEFReduction] - SoftDEF] × BaseCriticalMultiplier] × FinalDamageMultiplier] × FinalDamageReduction] The ATK stat is increased by 1 for each 3 LUK. Dropped By: Repair Robot Turbo Damage Formula (CN Forums 2017) Damage = [( Equipment ATK * Object Attack Bonus * Size Multiplier * Element Multiplier + Attribute ATK ) * Race Multiplier * Monster Defense % + Refined Attack ] * Skill Magnification * Physical Damage Bonus If the weapon is refined to +12 or higher, ATK + 35. Max HP is mainly derived from the class of the character, VIT and any equipment that may affect HP. Aspd 190 is easy to make by this build. Third job characters can increase stats up to 130 (up to 117 on baby classes). It is how much mental points the character has for performing skills. Finally, you get your monster info. Stats start out with a base value of 1 and can be raised as far as 99 (up to 80 on baby classes). Magic Defense: The defense rating against magic damage. Combo effect: +10% additional Critical damage. Hit Points or Health Points. Just to complete the theme to add that bosses have extra crit Resist, skills that add to crit% in fact reduce crit Resist, and that every level of difference additionally puts +/- 3% bonus/penalty to your final score. VIT. Damage ATK ratio 100*skill level 50% damage increase on rooted targets Global cooldown 0.3 sec Finger Offensive. I dont think theres any other way to vary the damage like u mentioned. If you do critical and double attack. Cons: • You need a lot of cards (racial critical cards) Nearly all critical hits do extra damage. Official kRO Website iRO Wiki Divine Pride Patch (2019 Oct. 16) Critical will change based on the caster's critical chance. Pros: • Can reach 80% to 120% critical rate without the use of Soldier Skeleton Cards. We need some Luk for Critical … Skill Guide When using "ranged-type" weapons such as Bows, Guns, Instruments and Whips, every point of DEX provides: When using "melee-type" weapons such as Axes, Books, Daggers, Katars, Knuckles, Maces, Spears or when Bare Handed, every 5 points of DEX provide: Luck: This stat affects the fortune of the character in some aspects, allowing it to deal Critical hits more often, luckily dodging enemy attacks more often, among several other small bonuses. but hard to build. Each playable character and monster starts with a base critical hit value of 1. The amount of damage taken while being poisoned has been changed. Defense: The defense rating against physical damage. ASPD increases hits/second exponentially. This means, if you have DEF listed as 10+5 and enemy just did initial damage worth 80, then you'll receive 67 damage. • Changed damage type to long-ranged physical damage • Damage formula changed: damage is increased depends on player's STR stat. Perfect Hit allows the player's physical attack to always hit by a chance in % corresponding to the Perfect Hit value, basically ignoring accuracy check. Posted by Unknown at 3:52 AM. Maps. If you enjoyed this video, please leave a Thumbs up and Subscribe! IPdamage = Atk *(DEF + VIT DEF)/100 As you can see, IP follows a very different set of rules since higher defense and vitincreases its damage rather than decreases its damage. When a critical hit is triggered, the resulting damage numbers will be colored red instead of yellow. Increases the damage of Wind property magical attacks on targets by 5%. Stats are the six fundamental character statistics that make (or break) a character. Vitality: This stat affects the endurance, HP, and restorative power of the character, allowing it to last longer against monsters and to regain more life with healing items. You can also calculate land mine (earth), claymore trap (fire), and freezing trap (water) trap damage. Bows get a base range of 5 cells and some special weapons have longer range (Such as the Long Mace). It is NOT affected by AGI, only by certain skills and items. It is listed as A + B in the Status Window, where A represents the Status ATK and B represents the sum of Weapon ATK (base weapon damage and its base bonus damage from refinement) and Equip ATK (bonus damage from equipment and buffs). Investigate. Adds 1 crit per level when wearing a mace Monk. 11.4 Guillotine Fist • When uses in combo, the skill can be used when there is 1 spirit sphere or more remains. Hope this helps. but after reaching 84 crit i rarely miss. • Changes damage type from special long ranged physical damage to normal long ranged physical damage • Changes damage formula. The following are values which, while not directly visible in the Status Window, are directly measurable and can have just as big an impact on gameplay. With Tenor, maker of GIF Keyboard, add popular Ragnarok Gif animated GIFs to your conversations. Natural Critical Assassins are built almost the same as the Equipment Critical Assassins but with less DEX, more LUK (around 50~60), and sometimes less STR. Stat points are gained with base level increases, the amount increasing with higher levels. (Both of these are a work in progress, I will write them up soon). Intelligence: This stat affects the mental power of the character, allowing to deal magic damage even if no weapons are equipped if a sufficient amount of INT is invested. The Status Window does not show the total MATK used for the damage calculation. Why Critical Assassin? Your expected damage boost for Critical strikes is as follows: Expected boost/hit = (Rate * Damage / 100) • High single-target DPS that can reach 1- 1.5k critical with high Aspd. Friends I created a guide on how the damage in Ragnarok is calculated: What is this link https://discord.gg/qB5JMz6. Fallout 76 Weapon Damage Calculator (v3.3.27) (Update to One Wasteland is almost done; a few special cases to iron out but otherwise good to go.) After that, you get your Falcon damage which shows auto blitz, aoe blitz, and falcon assault. The STR value is also multiplied to the Weapon ATK value for even more damage increase. Critical damage modifiers like Aunoe Card/Temporal Luk Boots goes right after the original critical damage, it goes like, The chance to dodge a hit is calculated as, When dealing with monsters, the chance is calculated as, Going from Level 1 to 99 gives a total of, A freshly created character has 48 stat points to invest at Level 1, for a total of, Going from Level 1 to 150 gives a total of, Raising a stat from 1 to 99 costs a total of. StatBonus StatBonus = BaseWeaponATK × Str ÷ 200 This effectively adds +0.5% BaseWeaponATK for every 1 Str you have, including bonus Str. LUK 1 + 2 = 0 ATK The Magical Stone Magical Stone cost is different depending on the character's current level: Stats Soul Potion can be used to reduce a stats by 1 point, and return it to unallocated stat points. • High flee rate and can solo most of the monster in RO. Sinking points into dexterity will increase your attack damage and attack speed with bows, as well as your casting speed. Strength: This stat affects the "melee" physical power of the character, allowing it to deal damage even if no weapons are equipped if a sufficient amount of STR is invested. miss a lot because dex-less. The weight limit is how much a character can carry. When refined to +7, additional +10 HP and +1 SP each time a monster is killed by Physical Melee Damage. Increase natural HP and SP regeneration rate by 25%. Also it does ignore flee. Average damage = Base damage * ( 1 - Critical Chance ) + Base damage * ( Critical Chance * Critical Damage ) Re-factored, this simplifies to: 1. It is shown as A + B in the Status Window, where A represents the Soft MDEF and B represents the Hard MDEF. The + (value) next to the farthest left stat number is the stat points added by the players job level bonuses, bonuses due to equipment, and bonuses due to passive and active player skills. This is due to the damage formula favoring Pen stats over pure Atk/M.Atk, Ignore Def and even Crit. The MATK as whole is affected by Element. unique! Damage is [(Weapon ATK+Base ATK) x (8 + SP/10) + 250 + (150*SkillLV)]*Card Effects. The STR stat affects the Weight Limit value of a character directly. • Changes damage formula, damage is increased depends on user’s Str. The "status crit" is calculated by dividing current LUK by 3 and adding the CRIT bonuses from equips/cards. Many skills, and not just magic skills have a Cast Time. • Crit Dmg: O bônus base é + 50%, portanto, sem modificadores, um crítico irá causar 150% do dano de AA (até mais, se a def alvo for> 0). Here I compiled all the cards that can help you get higher critical rate or critical damage. If the player has an ATK of 0, the following would apply. Ragnarok Online (RO) allows you to create a virtual character, customize it, and partake in epic adventures across exotic lands. Recover +30 HP and +3 SP each time a monster is killed by Physical Melee Damage. Two-hand Quicken Critical Hit Rate: The Critical Hit rating, which increases damage by 40%. Damage is [(Weapon ATK+Base ATK) x (8 + SP/10) + 250 + (150*SkillLV)]*Card Effects. Attack Speed: The hit/second rating. Critical Hit Rate is doubled when wielding a Katar type weapon (not shown on Status Window). These would be the damage results. Hard MDEF cuts damage relatively, whereas Soft MDEF is an absolute reduction with that number. Stats start out with a base value of 1 and can be raised as far as 99 (up to 80 on baby classes). Stat bonuses change depending on the job level of the player and the job class of the player. To assist in recovering from this ailment: If a Crusader uses Sacrifice on the inflicted person, the Crusader can take the damage and be healed, regardless of the critical wounds on the target. Cooldown increased by 1 second. Critical Hit Rate Calculation Actual chance of landing a Critical Hit is calculated using the formula below: (Critical Hit Value - Target's Critical Shield) * [1 - (0.01 * Perfect Dodge)] Critical Hit Value. Cast Time is split into two parts, "Variable Cast Time" and "Fixed Cast Time". [Refine Rate +9 or higher] Add another 5% damage with Wind Magic. Let's start with the whole damage formula for a magicka skill and then break it down into pieces: Average Damage done = (Skill Coefficient for Maximum Magicka*Maximum Magicka + Skill Coefficient for Spell Damage*SpellDamage+Flat Damage Amps)*(1 + Spell Critical Chance * Spell Critical Damage)*(1 + Damage Done )* (Spell Armor Mitigation)*(1 + Damage Taken)*(1+Execute … If ur talking about critical damage then make a weapon that is exclusive to Whitesmith and use this bonus : bonus bCriticalRate,n; and replace "n" with any number. They are arranged in order of effect intensity. Patch (2018 Aug. 01) Sonic Wave Max Lv is increased from 5 to 10. Hard DEF cuts damage relatively, whereas Soft DEF is an absolute reduction with that number. Every 200 of Max HP provides 1 more HP regenerated during natural HP Recovery. Spell Points, Spell Power or even Mana. This build is so popular because Skill Holy Cross make very high damage. Critical hit can proc physical autocasts (such as CD in Mouth), so 100+ crit for autocast builds like SC/Sorc is a viable way to make up for a low DEX build. Raising a stat from 99 to 130 costs a total of, Raising a stat from 1 to 120 costs a total of, Raising a stat from 1 to 130 costs a total of. It is how much life points the character has or the amount of damage the character can sustain before dying. Additional critical hit value can come from 2 sources: Critical ATK Bonuses: Cards that give you a Critical ATK increase "7/10 Crit + 10% ATK" (like: Steamrider, Assaulter, etc.) Hit rate: The accuracy rating, which is calculated as 175 + BaseLv + DEX + Floor(LUK ÷ 3) + Bonus. Deals additional damage depending on user's STR and Base Level; Glacier Fist. I want to congratulate what is the "JosephClimbr" otherwise publish on some youtube channel. This is an album of cards that increase your critical attack damage, critical attack rate or both. Magic Attack: The magic attack rating. Maximize Power, or a Critical Hit will set the damage variance to the highest amount possible, so each hit will consider your BaseWeaponATK to be 120. Cards like Samurai and turtle general increase of course the damage you inflict with critical hits. Database Monsters Items. However, If the player attempts to attack while outside of Melee range, the client will move to 1 cell away. do try to avoid mob cause the damage would be equally divided. It makes 200% damage. Note: You may assume that modifiers like Ranged%, Critical Damage%, Melee%, Skill% are all missing from the ATK formula, but this is because they are applied in the next part of calculating damage, the damage formula. After that, you get your Falcon damage which shows auto blitz, aoe blitz, and falcon assault. Increases MAX HP by 1%. Increase Critical Rate+15 damage with Long Range Physical attack. A character's stats can be reset in a few ways: Base stats mean the stats alone without the bonus part (which is indicated by +X part in the Status Window). The expected average damage output is determined by the following formula: 1. Ragnarok Wiki is a Fandom Gaming Community. In this guide I studied and tested a posted formula with no discord and reddit, and I tried to explain it to you as best I could! Game ... You have a chance to trigger Spikeweed attack, which deals multiple physical damage with attributes to targets Academy headwears. Can be used while catching someone using LV 5 Blade Stop or with no Cast Time at the end of a combo attack (Triple Attack -> Chain Combo -> Combo Finish -> Asura Strike) but the Critical Explosion and Sphere requirements remain in both cases (usable with the 4 spheres remaining after activating Blade … When using "melee-type" weapons such as Axes, Books, Daggers, Katars, Knuckles, Maces, Spears or when Bare Handed, every point of STR provides: When using "ranged-type" weapons such as Bows, Guns, Instruments and Whips, every 5 points of STR provide: Agility: This stat affects the speed of the character in many aspects, allowing it to attack faster and dodge attacks more often. Inflict 20% more damage with Critical attacks. Head. Tikbalang: TalonRO: MATK + 10. Base stats are increased by spending stat points, higher stats costing more to raise (particularly for base stats beyond 100). Magic Attack Formula. Boosts HP Healing Potions by 2%. For example, if you have 50 hard def and 1,000 damage inflicted unto you, the formula is: If you don't have any refine you can just think of it as Damage ÷ (100 ÷ … Chain Crush Combo. The actual ASPD calculation depends on AGI, DEX, ASPD Potions and skills, the type of equipped weapon, and current job class. the falcon rocks against single monster. Each critical point means that your chance to do a critical hit is increased by 1% This is bonus damage you get for landing a Critical Attack. (CRIT is increased up to 100%, Damage is increased up to +300 (Fixed) ) This Formula from top to bottom will give you the crit chance in percentage. Perfect Dodge allows the player to dodge a physical attack by a chance in percentage corresponding to the second value from the Flee rate. Increases Minimum Damage by 1 (AKA Damage mortality) Min Dmg is now -10% and Max Dmg is +10%. along with The Paper, increase the damage of both sATK and eqATK/wATK, however, the bonus only applies when you land critical attacks. Your output is going to be the INT and DEX total stats that you need. ️Join our Discord! Exploration Rover Turbo & Repair Robot Turbo, https://ragnarok.fandom.com/wiki/Increase_Critical_Attack/Rate_Cards?oldid=228992. (Formulas from iROwiki and other sites) IPdamage = Atk *(40 + 87)/100=1.2* Atk. https://irowiki.org/w/index.php?title=Stats&oldid=62891, GNU Free Documentation License 1.3 or later, The chance to land a hit is calculated as, When dealing with the monsters, the chance is calculated as. It is listed as A + B in the Status Window, where A represents the Status MATK and B represents the Weapon MATK (equipped weapon and its refinement rate) and Equip MATK (equipment and buffs). Note: These numbers only apply to Emperium. Formula : LUK*0.3 + bonuses. Every 100 of Max SP provides 1 more SP regenerated during natural SP Recovery. If we have a 50% crit rate, and a +120% crit damage... 50 x 120 = 6000, divide by 100 = 60. half the time we do 100 damage, and the other half we do 220 so 10 x 100 + 10 x 220 = 3200. The damage formula is increased. ROGuard - Ragnarok M: Eternal Love Database. Today I will talk about Crusader Holy Cross build. If you do double attack but not critical. Critical ATK Bonuses: Cards that give you a Critical ATK increase "7/10 Crit + 10% ATK" ... (sDEF and aDEF) reduce the damage. value += 1.5 * user.luk + bonus; value -= 0.75 * target.luk; This adjusts the flat critical formula for the skill/item if you wish for there to be one. Today I will talk about Crusader Critical build. It makes 280% damage. Attack Range is the maximum distance an attack or skill can be made from the player. This build is so amazing because Crusader Critical makes very high critical damage. Here's the formula for IP damage. If you do not double attack and critical. How To Use The Sniper Skill Damage Calculator. Ragnarok Zero Class Changes Guide Ragnarok Zero Class Changes Guide. This build uses 2-Handed Spear only. The critical rate being displayed in the status window isn't the true value which is applied against monsters. New damage formula: (200 + (100 x Skill Level))%ATK. A monster's attack is considered Ranged if the attacker is above 4 cells away from the target. The Status Window does not show the total ATK used for the Attack damage calculation. It is shown as A + B in the Status Window, where A represents the Soft DEF and B represents the Hard DEF. You get 1 crit for every 3 points in luck. Sonic Wave creates a shock wave that will strike enemies from an 11-cell distance. • Very effective for solo and fun to play. Dexterity: This stat affects the accuracy (HIT) of the character in many aspects, allowing it to land hits easier, among other things. Critical does adouble damage, def ignoring hit. Many people creating RPGs use attack-defense for their damage formula. normal damage 300-400 (+9 Crossbow) could go solo definitely! However, there are items that provide Critical Damage bonuses, which means with the right combination of equipment and cards, it's possible to deal 200% your regular damage per critical hit, or even higher. Deals additional damage depending on user's Base Level. Ragnarok Online is one of many Korean massive multiplayer online role-playing games (or MMORPGs, if you prefer that). This is primarily used for a flat increase in critical damage and … The variable portion is directly affected by DEX and INT (at half the amount of DEX). Specifically, you should invest at least 99 points into the first, and at least 70 into the second, whereas you need somewhere around 30 points in the latter. Damage formula changed. LUK 1 + 3 = 1 ATK. Example: New damage formula : (450 + (150 x skill level))%Atk • Reduces SP consumption. This page was last edited on 20 July 2020, at 15:44. All Attributes ＋1 Max HP ＋350 Advanced Eden Team Axe [1] Axe. Raising a stat from 100 to 130 is possible for 3rd class only and cost more stat points. For example, lets say someone deals 200 damage. • Increases damage by 100% when there are 6 spirit sphere or more remains. Critical grants your attacks a chance to trigger a critical hit, which will increase their damage. It depends on the player's class, equipped Weapon Type, Speed Modifiers, AGI and DEX. ... Cards for Critical Build Ragnarok Mobile Eternal Love. Only B is affected by Element, except when using Mild Wind. While, a player's attack depends on the weapon or the skill used. Recovery. The damage is slightly reduced by critical application. i-b. This reduction is 20% times the level of Critical Wounds that inflicted it. For example, if you have 50 hard def and 1,000 damage inflicted unto you, the formula is: If you don't have any refine you can just think of it as Damage ÷ (100 ÷ … • Delay after skill increased by 0.5 seconds • Cooldown increased by 1 second • SP consumption to increased to 24. Base Critical Damage. Yep, it checks out. When dealing physical damage, there's a chance that for 4 seconds you will receive CRIT + 20. crit damage are 800++. -On the previous version of Ragnarok Online, DEF and ATK were decreased by 25% at the same time when being poisoned. Decreases Enemy Physical Damage by 1 0.5; Secretly Decreases Enemy Magical Damage by 0.5 0.2. It can take between 1 and 20 AGI to increase ASPD by 1. Luck (LUK): Your character’s overall luck plays a role in the frequency in which you are hit for critical damage, as well as the frequency with which you land critical hits. For most weapons, the attack range is 3 cells. Venom Splasher. Additionally, all skills have an Attack Range too. General Damage Formula If doing a normal physical attack, a general overview of the damage formula would be: Final Damage = floor[((Total ATK x Ranged % Bonus x Ranged % Reduction) x Hard DEF Multiplier - Soft DEF) x 1.4 x Crit % Bonus] - The last two variables in the formula only gets applied if the resulting attack was a critical hit. Damage formula changed. Katar/Crit Assassin: Assassins rely on fast and strong hits to the enemy’s vital areas, which translates into many points in Strength and Agility, as well as some points in Luck. Cri + (skill level). It is also the primary stat for "ranged" physical power, and the primary stat for decreasing cast time. It makes 140% damage. +7 CRIT vs. Race, +10% crit damage cards (commonly referred to as "Racial Crit" cards, such as Assaulter Card) Natural Critical. However Ranger’s DEF will decrease by 5% per second. By ... - Changed damage formula, ... - Changes skill mechanism, increases Cri and %critical damage of the user and nearby party members within 31x31 cells around the user. A monster's attack is considered Melee if the attacker is below 4 cells away from the target when attacking. New damage formula: (200 + (100 x Skill Level))%ATK. Critical Hit also ignore Flee but not Perfect Dodge nor DEF. Many stats affect the resistance of certain Status Effects, and even immunity to the effect can be achieved. While in Camouflage, CRIT chance and damage increases by 10% and +30 (Fixed) per second respectively. If u say 1 = 1% crit rate 2 = 2% and so on. Each + on an upgraded item is shown in the status window as 1 item-based DEF, however damage is calculated with each + providing only 70% of 1 DEF (so 0.7 DEF). Share the best GIFs now >>> For 5 seconds Critical Rate+100 when attacking to the enemies. Critical Hit Rate Calculation Actual chance of landing a Critical Hit is calculated using the formula below: (Critical Hit Value - Target's Critical Shield) * [1 - (0.01 * Perfect Dodge)] Critical Hit Value. NOTE: An assassin wielding a katar will have their critical doubled, but not shown in … RO is a great way to hang out with friends as well as make new ones. E será calculado por … Stat points are gained with base levelincreases, the amount increasing with higher levels. We should have 110% of critical rate. By default, Critical hits deal 150% damage. This page was last edited on 27 June 2017, at 02:04. Changed to apply criticality with half the caster's critical chance. Flee rate: The dodge rating. Average damage = Base damage * ( 1 + Critical Chance * ( Critical Damage - 1 ) ) Example: given a critical chance of 25% and critical damage of 180%, average damage output is 20% greater than normal. It has a limit of 190 for non-3rd classes and 193 for 3rd classes. It makes 100% damage. Crusader critical build is a very good build for critical attack. The Ragnarok Online Calculator by ROratorio, able to simulate stats, equipment, status resistance, skills and damage from Characters in PVM, MVP and PVP environments This can cause some problems. Sword Guardian Card ---- Critical rate + 5, Hit + 5, +25% damage with Bowling Bash when using a Sword Cards Increasing Critical Damage Edit. LUK 2 + 2 = 1 ATK Stats are the six fundamental character statistics that make (or break) a character.

2020 ragnarok critical damage formula